Jiashun Wang
I am a third year PhD student at Robotics Institute, School of Computer Science at Carnegie Mellon University, advised by Prof. Jessica Hodgins.
I obtained my master degree at UC, San Diego, advised by Prof. Xiaolong Wang. I received my B.S. degree in Statistics and Data Science from Fudan University,
working with Prof. Yanwei Fu and Dr. Yinda Zhang.
My research lies at the intersection of computer graphics, computer vision, and robotics. I mainly work on physics-based character animation, with a broader interest in 3D human–robot–object interaction and its applications in animation, metaverse, and robotics.
If you're interested in discussing research or exploring potential collaborations, feel free to email me.
Email  / 
Google Scholar  / 
Github
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* indicates equal contributions.
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ASAP: Aligning Simulation and Real-World Physics for Learning Agile Humanoid Whole-Body Skills
Tairan He*, Jiawei Gao*, Wenli Xiao*, Yuanhang Zhang*, Zi Wang, Jiashun Wang, Zhengyi Luo, Guanqi He, Nikhil Sobanbab, Chaoyi Pan, Zeji Yi, Guannan Qu, Kris Kitani, Jessica Hodgins, Linxi "Jim" Fan, Yuke Zhu, Changliu Liu, Guanya Shi
RSS, 2025
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Strategy and Skill Learning for Physics-based Table Tennis Animation
Jiashun Wang,
Jessica Hodgins,
Jungdam Won
SIGGRAPH, 2024
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SMPLOlympics: Sports Environments for Physically Simulated Humanoids
Zhengyi Luo*,
Jiashun Wang*,
Kangni Liu*,
Haotian Zhang,
Chen Tessler,
Jingbo Wang,
Ye Yuan,
Jinkun Cao,
Zihui Lin,
Fengyi Wang,
Jessica Hodgins,
Kris Kitani
Preprint, 2024
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