My research lies at the intersection of computer graphics and robotics. I am interested in how humanoid agents acquire and reuse human-like motor skills to interact with the physical world and other agents.
My work focuses on developing RL-based motion imitation methods to learn robust and generalizable controllers from human motion data.
As a next step, I study how humanoid agents can strategically compose and coordinate behaviors over time to operate in complex, dynamic, and competitive environments.
ZEST: Zero-shot Embodied Skill Transfer for Athletic Robot Control Jean Pierre Sleiman, He Li, Alphonsus Adu-Bredu, Robin Deits, Arun Kumar, Kevin Bergamin, Mohak Bhardwaj, Scott Biddlestone, Nicola Burger, Matthew A. Estrada, Francesco Iacobelli, Twan Koolen, Alexander Lambert, Erica Lin, M. Eva Mungai, Zach Nobles, Shane Rozen-Levy, Yuyao Shi, Jiashun Wang, Jakob Welner, Fangzhou Yu, Mike Zhang, Alfred Rizzi, Jessica Hodgins, Sylvain Bertrand, Yeuhi Abe, Scott Kuindersma, Farbod Farshidian Science Robotics, 2026